

Moonglow Bay
Moonglow Bay is a cozy, open-world, fishing game originally developed by Bunnyhug and released in 2021 for PC and Xbox. In 2022, I assisted with the game's port to Nintendo Switch, which at the time of writing is due for release in 2023.
When I came on the project, the game was suffering from severe performance bottlenecks and memory limitations. I worked with my team at Sleeping Giant, as well as co-developers Laundry Bear Games, to form strategies that could retain the game's look and feel, while still performing reliably on all target devices.


Duties
Designed systems to conserve memory while still providing a seamless play experience
Developed strategies to optimize rendering performance
Learnings
Developed a deeper understanding of the many technical pain points surrounding open-world development and strategies to combat these pain points
Developed a deeper understanding of Nintendo Switch hardware, and the general console development pipeline