![](https://assets.zyrosite.com/cdn-cgi/image/format=auto,w=1224,h=544,fit=crop/A0x3y6zbM5uvl6yB/moonglowbay_screenshot_02-scaled-Y4LEblwEeLu4v2Xj.jpg)
![](https://assets.zyrosite.com/cdn-cgi/image/format=auto,w=382,h=320,fit=crop/A0x3y6zbM5uvl6yB/moonglowbay_screenshot_02-scaled-Y4LEblwEeLu4v2Xj.jpg)
Moonglow Bay
Moonglow Bay is a cozy, open-world, fishing game originally developed by Bunnyhug and released in 2021 for PC and Xbox. In 2022, I assisted with the game's port to Nintendo Switch, which at the time of writing is due for release in 2023.
When I came on the project, the game was suffering from severe performance bottlenecks and memory limitations. I worked with my team at Sleeping Giant, as well as co-developers Laundry Bear Games, to form strategies that could retain the game's look and feel, while still performing reliably on all target devices.
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![](https://assets.zyrosite.com/cdn-cgi/image/format=auto,w=382,h=320,fit=crop/A0x3y6zbM5uvl6yB/moonglowbay_screenshot_01-scaled-A856gD8GJbsP5nr8.jpg)
Duties
Designed systems to conserve memory while still providing a seamless play experience
Developed strategies to optimize rendering performance
Learnings
Developed a deeper understanding of the many technical pain points surrounding open-world development and strategies to combat these pain points
Developed a deeper understanding of Nintendo Switch hardware, and the general console development pipeline