Passionate Game Developer for over Ten Years.
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About me
Co-founder of two game development studios; involved with all aspects of gameplay systems programming, technical art, and in-house tooling
10+ years of professional experience in technical & game design roles, consulting/leading projects both internally and for clients (indie studios, AAA companies)
Shipped 3 acclaimed commercial titles across mobile & PC platforms; won multiple local/national awards for game development throughout school career
Skills
Engineering
Game Engines, such as Unity and Unreal
Programming Languages, such as C#, C++, and Javascript
Shader and VFX Development, both with handwritten and node-based systems
Launching products on Mobile, PC, and Console Platforms
Design
Game Systems Design / Defining and Refining the Core Game Loop
Designing for Multiple Platforms and Monetization Models in Mind
Character, Controls, and Camera Centric Gameplay Design